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Thread Statistics | Show CCP posts - 4 post(s) |

Gilbert T
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Posted - 2007.12.12 05:35:00 -
[1]
My crashes are completely random. There is no activity that can be done in the game that I have not had it crash while doing. The only thing I can say for sure is that I think I've only crashed once when I was docked compared to the hundreds of crashes I've encountered doing anything else. I also get the "Bad Stuff" messages in my console, and after reading this forum I've decided to try completely disabling all sound to see if it makes a difference and I'm also going to install this lsb-release that it complains about when it starts and crashes. It would be great to know when the stable patch will be released, and it would be even more interesting to hear why this wasn't tested before doing the trinity upgrade on the servers. Do you need more testers for the linux client or something?
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Gilbert T
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Posted - 2007.12.12 22:43:00 -
[2]
Yeah I tried disabling sound completely on 2 different machines and it still crashes just as much. On the first one I tried it on it actually went for almost an hour without crashing and then went back to its original crash every 1-10 minutes behavior. On my best machine I'm going to update everything and install lsb-release and then reinstall the client to see if possibly an outdated library had something to do with it. I kind of doubt it since none of my libraries were more than a month old anyway but what the hell. I think I might try a few things and post back only if I find some kind of workaround that improves the stability.
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Gilbert T
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Posted - 2007.12.13 18:54:00 -
[3]
Originally by: Mamede Exactly after the first hour or so after sound disabling everything was ok. After that crash crash. Did you check reboot?
There has been the occasional extended period where the game runs for close to an hour without crashing all along, but this was the first time it ran for that period of time under these conditions. I must have warped/jumped about 20 times and docked/undocked 10 during that period of time, and normally it seems to crash about 3 times minimum on that kind of a run.
I haven't rebooted my system since 51 days ago when my power went out, so no to the reboot thing. I have checked to be sure that all wine and wineserver processes are dead and restarted dbus though which should be just about the same. My laptop has been rebooted a few times, though, and it always has the same problem with eve.
On my desktop I recently updated all of my software and installed the lsb-release package. The software updated included glibc, mesa, and several xproto* packages, and I think dbus might have been in there as well. I only played the game for a few minutes on that machine since the update but it did not crash. If I have found the recipe for stability I will try to post my current versions of all of these libraries and programs to see if it helps anyone else.
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Gilbert T
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Posted - 2007.12.13 19:20:00 -
[4]
I wanted to post about an experience I had which caused the game to crash consistently after the trinity patch. I was creating a new character, a minmitar female, and when flipping through the costumes ever time I reached a particular costume the game would crash. I tried about 10 times just to see if it would keep doing it and it did.
Is it possible that someone forgot to include certain textures in the patch, and that every time we approach something that uses these textures it tries to pre-load them causing our crashes? It seems possible to me, but my experience with opengl is very limited so I am only guessing. I just thought it might be something worth checking into.
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Gilbert T
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Posted - 2007.12.17 12:27:00 -
[5]
Originally by: CCP Lingorm We do have a patch coming soon with a number of fixes for stability issues.
But please, we need as much information on the different crashes.
If you are experiencing regular crashes could you please please file a bug report with any replication steps, your configuration. If you can get a debug/error log that would be good.
How to get an debug log in the Linux client is as follows.
Open the Eve Configuration type +debugstr into the 'Debug Channels to use' check 'Output to logfile' put error.log in the file name space uncheck 'Debug Output to Console'
(It will remember these settings)
this will record the stuff in the background. When it crashes, gzip the file and attach it to a bug report. We can then send it to TransGaming and they can use it to fix the issue.
We do except reports from unsupported distributions and hardware configurations (ATi etc) and will try to fix them but support configurations have a higher priority.
from command line: eve -debugmsg +debugstr 2>&1 >> ~/eve-online.log
Everyone use this and send them the logs every day. Maybe if we flood them with log files they can find the common factor.
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Gilbert T
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Posted - 2007.12.17 20:21:00 -
[6]
a correction to my earlier post:
log to file from command line: eve -debugmsg +debugstr &> ~/eve-online.log
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Gilbert T
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Posted - 2007.12.19 02:08:00 -
[7]
It seemed to crash less frequently. Went from every 10-15 minutes to once an hour or so. It picks way better times to crash now mostly. Rats arrive, crash. Jump to low sec, crash! Launch some drones, crash!! Anything that will make playing the game more of a pain than a pleasure. I paid today. It will be the last time if I don't see improvement soon. I'll submit daily crash reports starting tonight. |
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